xabacus



SYNOPSIS

       /usr/games/xabacus                                           [-geometry
       [{width}][x{height}][{+-}{xoff}[{+-}{yoff}]]]                 [-display
       [{host}]:[{vs}]]   [-[no]mono]   [-[no]{reverse|rv}]  [-{foreground|fg}
       {color}]  [-{background|bg}  {color}]  [-{border|bd}  {color}]  [-frame
       {color}]   [-primaryBeadColor   {color}]   [-leftAuxBeadColor  {color}]
       [-rightAuxBeadColor {color}] [-secondaryBeadColor {color}] [-highlight-
       BeadColor  {color}]  [-primaryRailColor  {color}]  [-secondaryRailColor
       {color}]   [-highlightRailColor   {color}]   [-bumpSound    {filename}]
       [-moveSound   {filename}]  [-[no]sound]  [-delay  msecs]  [-[no]script]
       [-[no]demo] [-demopath {path}] [-{demofont|demofn} {fontname}] [-{demo-
       foreground|demofg}    {color}]    [-[no]teach]    [-[no]rightToLeftAdd]
       [-[no]rightToLeftMult] [-[no]lee] [-rails {int}] [-leftAuxRails  {int}]
       [-rightAuxRails {int}] [-[no]vertical] [-colorScheme {int}] [-[no]slot]
       [-[no]diamond] [-railIndex {int}] [-[no]topOrient]  [-[no]bottomOrient]
       [-topNumber  {int}]  [-bottomNumber {int}] [-topFactor {int}] [-bottom-
       Factor  {int}]  [-topSpaces  {int}]  [-bottomSpaces  {int}]  [-topPiece
       {int}]  [-bottomPiece {int}] [-topPiecePercent {int}] [-bottomPiecePer-
       cent {int}] [-shiftPercent {int}]  [-subdeck  {int}]  [-subbead  {int}]
       [-[no]sign]  [-decimalPosition  {int}]  [-[no]group] [-groupSize {int}]
       [-[no]decimalComma]  [-base  {int}]  [-[no]eighth]   [-anomaly   {int}]
       [-shiftAnomaly {int}] [-anomalySq {int}] [-shiftAnomalySq {int}] [-dis-
       playBase {int}]  [-[no]pressOffset]  [-[no]romanNumerals]  [-[no]latin]
       [-[no]ancientRoman]              [-[no]modernRoman]             [-{chi-
       nese|japanese|korean|roman|russian|danish|generic}]       [-{it|uk|fr}]
       [-version]


DESCRIPTION

       This  is  an  implementation  of  the classic Chinese abacus (Saun-pan)
       which has its origins in the 12th century.

       The device has two decks.  Each deck, separated by  a  partition,  nor-
       mally  has  13  rails on which are mounted beads.  Each rail on the top
       deck contains 1 or 2 beads, and each rod on the bottom deck contains  4
       or  5  beads.   Each  bead on the upper deck has a value of five, while
       each bead on the lower deck has value of  one.   Beads  are  considered
       counted, when moved towards the partition separating the decks, i.e. to
       add a value of one, a bead in the bottom deck is moved up, and to add a
       value of 5, a bead in the top deck is moved down.

       The  basic operations of the abacus are addition and subtraction.  Mul-
       tiplication can be done by mentally multiplying the digits  and  adding
       up  the  intermediate results on the abacus.  Division would be similar
       where the intermediate results are subtracted.   There  are  techniques
       like  using  your  thumb and forefinger which does not apply with mouse
       entry.  Also with multiplication, one can  carry  out  calculations  on
       different parts of the abacus for scratch work, here it is nice to have
       a long abacus.

       The pre-WWII Japanese abacus (Soroban) (or Korean Supan) is similar  to
       the Chinese abacus but has only one bead per rail on the top deck.  The
       later Japanese abacus was further simplified to have only 4  beads  per
       rail on the bottom deck.

       The  Roman  hand-abacus predates the Chinese abacus and is very similar
       to the later Japanese abacus, but seems to have fallen out of use  with
       the  Fall of the Roman Empire (at least 3 are in existence).  The Roman
       abaci are brass plates where the beads move in slots.  In  addition  to
       the normal 7 columns of beads, they generally have 2 special columns on
       the right side.  In two examples: the  first  special  column  was  for
       12ths  (12 uncia (ounces) = 1 as), and had one extra bead in the bottom
       deck.  Also the last column was a combination of halves, quarters,  and
       twelfths of an ounce and had no slot in the top deck and 4 beads at the
       bottom (beads did not have to come to the top to be counted but at  one
       of 3 marked points where the top bead was for halves, the next bead for
       quarters, and the last two beads for twelfths).  In  another  surviving
       example: the 2 special columns were switched and the combination column
       was broken into 3 separate  slots.   If  available,  decimal  input  is
       ignored.

       The Russian abacus was invented in the 17th century, here the beads are
       moved from right to left.  It has colored beads in the middle for  ease
       of  use.   Quarters  represent 1/4 Rubles and are only present histori-
       cally on the Russian abacus (Schoty).  Some of the older Schoty have  a
       extra  place  for  the  1/4  Kopek (quarter percent) as well as the 1/4
       Ruble (quarter).

       The Danish abacus was used in the  early  20th  century  in  elementary
       schools as a teaching aid.

       The  Mesoamerican  Nepohualtzintzin  is a Japanese abacus base 20.  The
       Mesoamericans had base 20 with the exception of the 3rd  decimal  place
       where instead of 20*20=400 the third place marked 360 and the 4th place
       was 20*360, etc..  They independently  created  their  own  zero  (only
       Babylon  (base  60) and India (base 10) have done this) but the anomaly
       took away its true power.

       An easy way of figuring out time in seconds given hours,  minutes,  and
       seconds,  can  be  done on the abacus with special anomaly "watch" set-
       tings.

       The Chinese Solid-and-Broken-Bar System is a base 12  numbering  system
       and  not really an abacus.  When the abacus is setup in this way though
       (topFactor 3, bottomNumber 2, base 12, displayBase 12), it is  easy  to
       relate the two.

       The  signed  bead  is an invention of the author, and is not present on
       any historical abacus (to his knowledge) and is used to represent nega-
       tives.  "New & Improved" abacus models have two auxiliary decks stacked
       above  the  principal  deck  that  enable   multiplication,   division,
       square-root, and cube-root computations to be performed with equal ease
       as addition and subtraction.


FEATURES

       Click "mouse-left" button on a bead you want to move.  The  beads  will
       shift themselves to vacate the area of the column that was clicked.

       Click "mouse-right" button, or press "C" or "c" keys, to clear the aba-
       cus.

       Press "O" or "o" keys to toggle the demo mode.

       Press "$" key to toggle the teach mode.

       In teach mode, "+" key toggles starting side to sum, ""*"  key  toggles
       for starting side for multiplicand.

       Press "~" or "`" keys to complement the beads on the rails.

       Press  "I"  or "i" keys to increment the number of rails.  Press "D" or
       "d" keys to decrement the number of rails.

       Press "F" or "f" keys to  switch  between  Chinese,  Japanese,  Korean,
       Roman,  Russian,  and Danish formats.  There is an extra "Generic" for-
       mat, this allows one to break some rules binding the other formats (for
       example,  if  one wanted more beads on top deck than on bottom deck you
       would use this, in addition to resource option changes).

       Press "M" or "m" keys to switch between it, uk, and fr museum formats.

       Press "V" or "v" keys to toggle Roman  Nvmerals.   (Pardon  typo/humor,
       but ran out of letters).

       Press "S" or "s" keys to toggle the availability of a sign bead.

       Press  "U"  or  "u"  keys  to toggle the availability of quarter beads.
       (Mutually exclusive to twelfth beads).  Intended for the  Russian  Aba-
       cus.

       Press  "P"  or  "p"  keys to toggle the availability of quarter percent
       beads.  (Dependent on quarter beads (or twelfth beads).   Intended  for
       the older Russian Abacus.

       Press  "T"  or  "t"  keys  to toggle the availability of twelfth beads.
       (Mutually exclusive to quarter beads).  Intended for the Roman Abacus.

       Press "B" or "b" keys to toggle the availability of subdecks.   (Depen-
       dent  on  twelfth beads (or quarter beads) and Roman format).  Intended
       for the Roman Abacus, the lowest value of two of  the  rightmost  beads
       are a twelfth of the column second from right.

       Press  "E" or "e" keys to toggle the availability of subdecks.  (Depen-
       dent on twelfth beads (or quarter beads) and Roman  format).   Intended
       for  the Roman Abacus, the lowest value of three of the rightmost beads
       are an eighth of the column second from right.

       Press "L" or "l" keys to  toggle  the  availability  of  anomaly  bars.
       Intended to be used with Japanese Abacus and base 20 for the Mesoameri-
       can Abacus.  (Mutually exclusive to watch bars).

       Press "W" or "w"  keys  to  toggle  the  availability  of  watch  bars.
       Intended  to  represent  seconds  where  hours  and minutes can be set.
       (Mutually exclusive to anomaly bars).

       Press ">" or "." keys to speed up the movement of beads.  Press "<"  or
       "," keys to slow down the movement of beads.

       Press "@" key to toggle the sound.

       Press "Esc" key to hide program.

       Press "Q", "q", or "CTRL-C" keys to kill program.

       The  abacus  may  be resized.  Beads will reshape depending on the room
       they have.  Demo Mode: In this mode, the abacus is  controlled  by  the
       program.   When  started  with the demo option, a second window is pre-
       sented that should be placed directly below the abacus-window. Descrip-
       tive text, and user prompts are displayed in this window.  Pressing 'q'
       during the demo will quit it.  Clicking the left mouse-button with  the
       pointer  in the window will restart the demo (beginning of current les-
       son).


OPTIONS

       -geometry {+|-}X{+|-}Y
               This option sets the initial  position  of  the  abacus  window
               (resource name "geometry").

       -display host:dpy
               This option specifies the X server to contact.

       -[no]mono
               This  option allows you to display the abacus window on a color
               screen as if it were monochrome (resource name "mono").

       -[no]{reverse|rv}
               This option allows you to see  the  abacus  window  in  reverse
               video (resource name "reverseVideo").

       -{foreground|fg} color
               This  option  specifies  the  foreground  of  the abacus window
               (resource name "foreground").

       -{background|bg} color
               This option specifies  the  background  of  the  abacus  window
               (resource name "background").

       -{border|bd} color
               This  option  specifies  the  foreground  of  the  bead  border
               (resource name "borderColor").

       -frame color
               This option specifies the foreground  of  the  frame  (resource
               name "frameColor").

       -primaryBeadColor color
               This  option  specifies  the  foreground of the beads (resource
               name "primaryBeadColor").

       -leftAuxBeadColor color
               This option specifies the foreground of the beads for the  left
               auxiliary  abacus  in Lee's Abacus (resource name "leftAuxBead-
               Color").

       -rightAuxBeadColor color
               This option specifies the foreground of the beads for the right
               auxiliary  abacus  in  Lee's  Abacus (resource name "rightBead-
               Color").

       -secondaryBeadColor color
               This  option  specifies  the  secondary  color  of  the   beads
               (resource name "secondaryBeadColor").

       -highlightBeadColor color
               This   option  specifies  the  highlight  color  of  the  beads
               (resource name "highlightBeadColor").

       -primaryRailColor color
               This option specifies the foreground  of  the  rails  (resource
               name "primaryRailColor").

       -secondaryRailColor color
               This   option  specifies  the  secondary  color  of  the  rails
               (resource name "secondaryRailColor").

       -highlightRailColor color
               This  option  specifies  the  highlight  color  of  the   rails
               (resource name "highlightRailColor").

       -bumpSound filename
               This option specifies the file for the bump sound for the move-
               ment of the beads (resource name "bumpSound").

       -moveSound filename
               This option specifies the file for the move sound for the slid-
               ing of the decimal point marker (resource name "moveSound").

       -[no]sound
               This  option specifies if a sliding bead should make a sound or
               not (resource name "sound").

       -delay msecs
               This option specifies the number of milliseconds  it  takes  to
               move  a  bead  or  a  group  of  beads one space (resource name
               "delay").

       -[no]script
               This option specifies to log application to stdout, every  time
               the user clicks to move the beads (resource name "script"). The
               output is a set of auxiliary, deck, rail, beads added  or  sub-
               tracted,  and the number of text lines (4).  This can be edited
               to add text to the lesson and used as a new  demo  keeping  the
               generated  numbers  and the number of lines constant.  (Windows
               version writes to Abacus.les.)

       -[no]demo
               This option specifies to run in demo mode.  In this  mode,  the
               abacus  is  controlled  by  the  current  lesson (resource name
               "demo").  When started with the demo option, a window  contains
               descriptive  text,  and user prompts are displayed in this win-
               dow.  Pressing 'q' during the demo will quit it.  Clicking  the
               left  mouse-button  with the pointer in the window will restart
               the demo (beginning of current lesson).   The  demo  uses  Aba-
               cus1.les for the first Chinese Abacus lesson, Abacusjp1.les for
               the first Japanese (and Roman) Abacus lesson, Abacusko1.les for
               the Korean Abacus, and Abacusru1.les for the Russian Abacus.

       -demopath path
               This option specifies the path for the demo, possibly something
               like /usr/local/share/games/xabacus (resource name "demoPath").
               It initially looks for Abacus1_1.les, for first chapter, lesson
               1.  If it finds that, it will  later  look  for  Abacus1_2.les,
               etc.

       -demofont fontstring
               This  option  specifies  the font for the explanatory text that
               appears in the secondary window, during the demo.  The  default
               font  is  18  point Times-Roman (-*-times-*-r-*-*-*-180-*). The
               alternate font is 8x13.

       -demofg color
               This option specifies the foreground of the abacus demo  window
               (resource name "demoForeground").

       -demobg color
               This  option specifies the background of the abacus demo window
               (resource name "demoBackground").

       -[no]teach
               This option specifies to run in teach mode.  In this mode,  the
               abacus is controlled by 2 numbers separated by an operator: "+"
               for addition, "-" for subtraction, "*" for multiplication,  and
               "/"  for division.  The square root operation is represented by
               the number to be operated on  followed  by  the  character  "v"
               (this  leaves  you with an answer from which you must divide by
               2).  Similarly, the cube root operation is represented  by  the
               number  to  be  operated on followed by the character "u" (this
               leaves you with an answer from which you  must  divide  by  3).
               Press  return  key to progress through the steps (resource name
               "teach").

       -[no]rightToLeftAdd
               This option specifies the order for  teach  starting  side  for
               addition  and subtraction.  The default is the traditional left
               to right.  Right to left seems  easier  though  (resource  name
               "rightToLeftAdd").

       -[no]rightToLeftMult
               This  option  specifies  the  order for teach starting side for
               multiplication.  The default is the traditional left to  right.
               Right  to  left  seems  more  straight  forward  (resource name
               "rightToLeftMult").

       -[no]lee
               This option allows you to turn on and off the two extra  auxil-
               iary abaci (resource name "lee").

       -rails int
               This  option  specifies  the  number  of  rails  (resource name
               "rails").

       -leftAuxRails int
               This option allows you to set the number of the rails  for  the
               left  auxiliary  abacus  in  Lee's Abacus (resource name "left-
               AuxRails").

       -rightAuxRails int
               This option allows you to set the number of the rails  for  the
               right  auxiliary  abacus  in Lee's Abacus (resource name "righ-
               tAuxRails").

       -[no]vertical
               This option allows you to set the abacus  to  allow  a  Russian
               orientation (resource name "vertical").

       -colorScheme int
               This option specifies the color scheme for the abacus (resource
               name "colorScheme") where 0-> none, 1-> color middle  (2  beads
               beads  but  if odd color 1 bead), 2-> color first of group, 3->
               both 1 and 2, 4-> color first half (but  if  odd  color  middle
               bead).

       -[no]slot
               This  option allows you to have either slots or rails (resource
               name "slot").

       -[no]diamond
               This option allows you to have either diamond  or  round  beads
               (resource name "diamond").

       -railIndex int
               This  option  specifies the index of color for the rails of the
               abacus (resource name "railIndex") where a value is 0 or 1.

       -[no]topOrient
               This option specifies the  orientation  of  the  beads  on  top
               (resource name "topOrient").

       -[no]bottomOrient
               This  option  specifies  the orientation of the beads on bottom
               (resource name "bottomOrient").

       -topNumber int
               This option specifies the number of beads on top (resource name
               "topNumber").

       -bottomNumber int
               This  option  specifies the number of beads on bottom (resource
               name "bottomNumber").

       -topFactor int
               This option specifies the multiply factor for the beads on  top
               (resource name "topFactor").

       -bottomFactor int
               This option specifies the multiply factor for the beads on bot-
               tom (resource name "bottomFactor").

       -topSpaces int
               This option specifies the number of  spaces  on  top  (resource
               name "topSpaces").

       -bottomSpaces int
               This  option specifies the number of spaces on bottom (resource
               name "bottomSpaces").

       -topPiece int
               This option specifies the number of  pieces  on  top  (resource
               name "topPiece").

       -bottomPiece int
               This  option specifies the number of pieces on bottom (resource
               name "bottomPiece").

       -topPiecePercent int
               This option specifies the  number  of  piece  percents  on  top
               (resource name "topPiecePercent").

       -bottomPiecePercent int
               This  option  specifies  the number of piece percents on bottom
               (resource name "bottomPiecePercent").

       -shiftPercent int
               This option specifies the shift of rails for piece percents and
               also  may  influence the precision of the calculation (resource
               name "shiftPercent").

       -subdeck int
               This option specifies the  special  subdecks  column  (resource
               name "subdeck").

       -subbead int
               This option specifies the special subbeads (resource name "sub-
               bead").

       -[no]sign
               This option allows you to set the  abacus  to  allow  negatives
               (resource name "sign").

       -decimalPosition int
               This  option  specifies the number of rails to the right of the
               decimal point (normally 2) (resource name "decimalPosition").

       -[no]group
               This option allows you to group the displayed digits for  read-
               ability (resource name "group").

       -groupSize int
               This option specifies the group size to the left of the decimal
               point (normally 3) (resource name "groupSize").

       -[no]decimalComma
               This option allows you to swap "." for "," to allow for differ-
               ent display format (resource name "decimalComma").

       -base int
               This  option specifies the base used on abacus (default is base
               10) (resource name "base").  By default, one  has  to  set  the
               format  mode  to  not be "Generic" for this to work (unless you
               know what you are doing).

       -[no]eighth
               This option specifies the base for the Roman subdeck, (if  set,
               the  resource is set to 8, else it is set to 12) (resource name
               "subbase").

       -anomaly int
               This option specifies the offset from the  base  for  a  multi-
               plicative factor of the rail with the anomaly (if none, this is
               set to 0) (resource name "anomaly").

       -shiftAnomaly int
               This option specifies the offset from  decimal  point  for  the
               anomaly (usually 2) (resource name "shiftAnomaly").

       -anomalySq int
               This option specifies the offset from base for the second anom-
               aly (if none, this is set to 0) (resource name "anomalySq").

       -shiftAnomalySq int
               This option specifies the offset in rails from the first  anom-
               aly (usually 2) (resource name "shiftAnomalySq").  doing).

       -displayBase int
               This  option  specifies the base displayed (default is base 10)
               (resource name  "displayBase").   If  this  is  different  then
               "base"  then it is implemented using "long long" and the calcu-
               lation is limited by its bounds.  Also the fractional part does
               not  scale  with  the  "displayBase" so if the "displayBase" is
               greater than the "base" it  looses  some  precision.   Also  no
               rounding is done.

       -[no]pressOffset
               This  option  allows  you  to put a pixel space between all the
               beads so there is room  for  the  bead  to  move  when  pressed
               (resource name "pressOffset").

       -[no]romanNumerals
               This  option allows you to set the abacus to allow Roman Numer-
               als (resource name "romanNumerals").  Roman Numerals above 3999
               are  normally  represented  with bars on top, due to ASCII con-
               straints this is represented instead in  lower  case  (histori-
               cally  case  was ignored).  Roman Numerals above 3,999,999 were
               not represented historically.  Roman numerals change with  dis-
               playBase in an "experimental" way.  When used with twelfths and
               subdecks, named fraction symbols are used.  Due to  ASCII  con-
               straints the sigma is represented as E, the backwards C is rep-
               resented as a Q, the mu as a u, and the Z with a - through  the
               center as a z.  If available, decimal input is ignored.

       -[no]latin
               This  option  allows you to set the abacus to allow latin frac-
               tions instead of symbolic in the Roman numeral output (resource
               name "latin").

       -[no]ancientRoman
               This option allows you to set the abacus to allow ancient Roman
               numerals instead of the modern  in  the  Roman  numeral  output
               (resource name "ancientRoman").

       -[no]modernRoman
               This  option allows you to set the abacus to allow modern Roman
               numerals instead of  the  ancient  on  the  Roman  Hand  abacus
               (resource name "modernRoman").

       -chinese
               This  option  specifies the format on the abacus (resource name
               "format") to "Chinese" for the Chinese Saun-pan.

       -japanese
               This option specifies the format on the abacus  (resource  name
               "format")  to  "Japanese"  for  the Japanese post-WWII Soroban.
               This is also similar to the Roman Hand Abacus.

       -korean This option specifies the format on the abacus  (resource  name
               "format") to "Korean" for the Korean Supan or Japanese pre-WWII
               Soroban.

       -roman  This option specifies the format on the abacus  (resource  name
               "format") to "Roman" for the Roman Hand Abacus, note beads move
               in slots.  To complete, specify romanNumerals".

       -russian
               This option specifies the format on the abacus  (resource  name
               "format")  to  "Russian"  for the Russian Schoty.  To complete,
               specify piece" to be 4,  for  the  older  Schoty  also  specify
               piecePercent" to be 4.

       -danish This  option  specifies the format of the abacus (resource name
               "format") to "Danish" for the Danish Elementary  School  Abacus
               teaching aid.

       -generic
               This  option  specifies the format on the abacus (resource name
               "format") to "Generic".  This option specifies a format that is
               more configurable by using resources, since there are few rules
               to govern its behavior.

       -it     This option specifies the subformat of the abacus in Museum  of
               the Thermae, Rome.

       -uk     This  option  specifies  the subformat of the abacus in British
               Museum in London.

       -fr     This option specifies the subformat of the abacus in Cabinet de
               medailles, Bibliotheque nationale, Paris.

       -version
               This option tells you what version of xabacus you have.


REFERENCES

       Luis Fernandes  http://www.ee.ryerson.ca/~elf/abacus/

       Lee Kai-chen, How to Learn Lee's Abacus, 1958, 58 pages.

       Abacus Guide Book, 57 pages.

       Georges  Ifrah,  The Universal History of Numbers, Wiley Press 2000, pp
       209-211, 288-294.

       Review of the above: http://www.ams.org/notices/200201/rev-dauben.pdf

       David Eugene Smith, History of Mathematics Volume  II,  Dover  Publica-
       tions, Inc 1958, pp 156-195.


SEE ALSO

       X(1),  xcubes(6),  xtriangles(6),  xhexagons(6), xmlink(6), xbarrel(6),
       xpanex(6),  xmball(6),  xpyraminx(6),  xoct(6),  xrubik(6),  xskewb(6),
       xdino(6)


COPYRIGHTS

       (R) Copyright 1994-2010, David A. Bagley

       Luis Fernandes, <elf@ee.ryerson.ca> wrote an independent program (xaba-
       cus 1.00) with a demo mode and postscript file.  I tried, with his per-
       mission,  to  take the best features of both into one program.  Also, I
       had help with some of the abacus in the Java version by Sarat Chandran,
       <saratcmahadevan@yahoo.com>  and  some  of these ideas were ported back
       into this X version.


BUG REPORTS AND PROGRAM UPDATES

       Send bugs (or their reports, or fixes) to the author:
              David A. Bagley, <bagleyd@tux.org>

       The latest version is currently at:
              http://www.tux.org/~bagleyd/abacus.html
              ftp://ibiblio.org/pub/Linux/apps/math



V7.6.7                            28 Jan 2011                       XABACUS(6)