An unbounded buffer of messages of type T. Messages are forwarded in arbitrary order.
template< typename T, typename A = cache_aligned_allocator<T> > class buffer_node;
#include "tbb/flow_graph.h"
A buffer_node is a graph_node, receiver<T> and sender<T> that forwards messages in arbitrary order to a single successor in its successor set. Successors are tried in the order that they were registered with the node. If a successor rejects the message, it is removed from the successor list according to the policy in the Message Passing Protocol, and the next successor in the set is tried. This continues until a successor accepts the message, or all successors have been attempted. Items that are successfully transferred to a successor are removed from the buffer.
A buffer_node is reservable and supports a single reservation at a time. While an item is reserved, other items may still be forwarded to successors and try_get calls will return other non-reserved items if available. While an item is reserved, try_put will still return true and add items to the buffer.
An allocator of type A is used to allocate internal memory for the buffer_node.
T must be copy-constructible and assignable
Rejection of messages by successors is handled using the protocol in the Message Passing Protocol, see link below.
namespace tbb { namespace flow { template< typename T, typename A = cache_aligned_allocator<T> > class buffer_node : public graph_node, public receiver<T>, public sender<T> { public: buffer_node( graph &g ); buffer_node( const buffer_node &src ); // receiver<T> typedef T input_type; typedef sender<input_type> predecessor_type; bool try_put( const input_type &v ); bool register_predecessor( predecessor_type &p ); bool remove_predecessor( predecessor_type &p ); // sender<T> typedef T output_type; typedef receiver<output_type> successor_type; bool register_successor( successor_type &r ); bool remove_successor( successor_type &r ); bool try_get( output_type &v ); bool try_reserve( output_type &v ); bool try_release( ); bool try_consume( ); }; } }
Member | Description |
---|---|
buffer_node( graph &g ) |
Constructs an empty buffer_node that belongs to the graph g. |
buffer_node( const buffer_node &src ) |
Constructs an empty buffer_node. The buffered value and list of successors is NOT copied from src. |
bool try_put( const input_type &v ) |
Adds v to the buffer. If v is the only item in the buffer, a task is also spawned to forward the item to a successor. Returns: true |
bool register_predecessor( predecessor_type &p ) |
Never rejects puts and therefore does not need to maintain a list of predecessors. Returns: false |
bool remove_predecessor( predecessor_type &p ) |
Never rejects puts and therefore does not need to maintain a list of predecessors. Returns: false |
bool register_successor( successor_type &r ) |
Adds r to the set of successors. Returns: true |
bool remove_successor( successor_type &r ) |
Removes r from the set of successors. Returns: true |
bool try_get( output_type &v ) |
Returns: true if an item can be removed from the buffer and assigned to v. Returns false if there is no non-reserved item currently in the buffer. |
bool try_reserve( output_type &v ) |
Assigns a newly reserved item to v if there is no reservation currently held and there is at least one item available in the buffer. If a new reservation is made, the buffer is marked as reserved. Returns: true if v has been assigned a newly reserved item. Returns false otherwise. |
bool try_release( ) |
Releases the reservation on the buffer. The item that was returned in the last successful call to try_reserve remains in the buffer. Returns: true if the buffer is currently reserved and false otherwise. |
bool try_consume( ) |
Releases the reservation on the buffer. The item that was returned in the last successful call to try_reserve remains in the buffer. Returns: true if the buffer is currently reserved and false otherwise. |